diff --git a/docs/Mu/Millia/Tech/Dead_Angle.md b/docs/Mu/Millia/Tech/Dead_Angle.md index 2712347..62d5b8c 100644 --- a/docs/Mu/Millia/Tech/Dead_Angle.md +++ b/docs/Mu/Millia/Tech/Dead_Angle.md @@ -48,21 +48,22 @@ If Elphelt is close enough, the dead angle will go over Elphelt. Although this setup looses to IB > Throw -This setup beats: +!!! success This setup beats -- Throw -- Mash -- Dead angle + - Throw + - Mash + - Dead angle + - Wake up reversal -This very specific setup looses to: +!!! failure This very specific setup looses to -- IB Throw (very tight) -- IB Blitz -- IB reversal + - IB Throw (very tight) + - IB Blitz + - IB reversal -Others: +!!! warning end Others -- Blitz (doesn't get rejected by the berry and gotta play mini-games afterward) + - Blitz (not rejected) On hitconfirm and with berry setup, you could route into stuff as the following: @@ -82,7 +83,9 @@ In this video, dead angle is pressed at frame 3 from blocking, nevertheless even !!! example Elphelt Inputs used on the video + ``` 5*8,6*3,5*4,6*17,6K*3,5K*2,5*2,5S*5,5*2,5S*4,5*2,5S*4,5*3,5S*9,2S,2*7,2D*4,2*2,2D*14,1*2,4*4,4K*3,5K*16,5*37,2*3,3*2,6*3,6P,5P*5,5*6,6*2,5*4,6*4,3,2*3,2P*2,5P*2,5*22,6*3,5*3,6*4,3*7,3P*4,3*3,3P*3,3*2,3P*4,3*3,3P*4,3*2,3P*3,3*4,3P*5,3*5 + ``` ## 2K diff --git a/mkdocs.yaml b/mkdocs.yaml index e1ebfef..bedcb36 100644 --- a/mkdocs.yaml +++ b/mkdocs.yaml @@ -10,6 +10,8 @@ theme: name: material features: - navigation.indexes + - content.code.copy + - content.code.annotate plugins: # - section-index @@ -21,6 +23,9 @@ markdown_extensions: - toc: separator: "-" permalink: "" + - admonition + - pymdownx.details + - pymdownx.superfences # baselevel: 1 # - pymdownx.arithmatex # - pymdownx.b64