diff --git a/docs/README.md b/docs/Mu.md similarity index 100% rename from docs/README.md rename to docs/Mu.md diff --git a/docs/Mu/Slayer/Defence.md b/docs/Mu/Slayer/Defence.md index 01da4b4..32b5241 100644 --- a/docs/Mu/Slayer/Defence.md +++ b/docs/Mu/Slayer/Defence.md @@ -1,3 +1,18 @@ +## Defence + +Jump/backdash seems to be the main options?? + +https://www.twitch.tv/videos/2135654058?t=02h26m17s + + +```text +BrandonTheAsian9000:no blocking +BrandonTheAsian9000:backdash beats meaty low and high +BrandonTheAsian9000:jump beats crossup and grab +BrandonTheAsian9000:that way, you can still rps without being in counterhit state +BrandonTheAsian9000:and you think about 2 options instead of 4 +``` + ## Crossup OS https://discord.com/channels/121387821977042945/121387821977042945/1236328918839984281 @@ -5,15 +20,3 @@ https://discord.com/channels/121387821977042945/121387821977042945/1236328918839 https://discord.com/channels/121387821977042945/121387821977042945/1236330888501923962 -## Defence - -Jump/backdash seems to be the main options?? - -https://www.twitch.tv/videos/2135654058?t=02h26m17s - -BrandonTheAsian9000:no blocking -BrandonTheAsian9000:backdash beats meaty low and high -BrandonTheAsian9000:jump beats crossup and grab -BrandonTheAsian9000:that way, you can still rps without being in counterhit state -BrandonTheAsian9000:and you think about 2 options instead of 4 - diff --git a/docs/Mu/Slayer/Punishes/Dead_on_Time.md b/docs/Mu/Slayer/Punishes/Dead_on_Time.md index 5505314..76c8092 100644 --- a/docs/Mu/Slayer/Punishes/Dead_on_Time.md +++ b/docs/Mu/Slayer/Punishes/Dead_on_Time.md @@ -79,7 +79,7 @@ https://youtu.be/765P0ukd-K8 - Don't think that IBing affect the routing. - I can't make the 3rd SG.H cause wallsplat. -It's based off [6H Counterhit Corner Slightly Spaced route](#corner-slightly-spaced). +It's based off [6H Counterhit Corner Slightly Spaced route](./Generic_Routes.md/#corner-throw-rc). > CH 6H > 236H > charge shotgun > SG.S > [SG.H] > charge shotgun > SG.S > 236P > [SG.H]x3 > SG.S > berry toss > charge shotgun > SG.S > [SG.H]x2 > 6H > 236P diff --git a/docs/Mu/Slayer/Punishes/Generic_Routes.md b/docs/Mu/Slayer/Punishes/Generic_Routes.md index 797409a..1a0c9db 100644 --- a/docs/Mu/Slayer/Punishes/Generic_Routes.md +++ b/docs/Mu/Slayer/Punishes/Generic_Routes.md @@ -20,7 +20,7 @@ https://youtu.be/m-uzwD07O_A ## Corner Throw RC -- Recycled a clip for [Pilebunker](#throw-rc). +- Recycled a clip for [Pilebunker](Pilebunker.md#throw-rc). After the throw, the combo would be: diff --git a/docs/Mu/Slayer/Punishes/README.md b/docs/Mu/Slayer/Punishes/Practicing.md similarity index 69% rename from docs/Mu/Slayer/Punishes/README.md rename to docs/Mu/Slayer/Punishes/Practicing.md index afe10f9..d30e65f 100644 --- a/docs/Mu/Slayer/Punishes/README.md +++ b/docs/Mu/Slayer/Punishes/Practicing.md @@ -11,15 +11,15 @@ Set the recordings to the following: The idea is to practice, not only the combo routes, but the move recognition. -A reminder that [Pilebunker](#pilebunker) doesn't need to be IBd to be punished. +A reminder that [Pilebunker](./Pilebunker.md) doesn't need to be IBd to be punished. https://youtu.be/0DNYpcBzm-Q #### Shortcuts to the punishes: -- [Pilebunker](#pilebunker) -- [P Mappa](#p-mappa) -- [K Mappa](#k-mappa) +- [Pilebunker](./Pilebunker.md) +- [P Mappa](./Mappa.md#p-mappa) +- [K Mappa](./Mappa.md#k-mappa) ## Placeholder diff --git a/docs/Mu/Slayer/Relevant_Links.md b/docs/Mu/Slayer/Relevant_Links.md index e69de29..30404ce 100644 --- a/docs/Mu/Slayer/Relevant_Links.md +++ b/docs/Mu/Slayer/Relevant_Links.md @@ -0,0 +1 @@ +TODO \ No newline at end of file diff --git a/mkdocs.yaml b/mkdocs.yaml index fd1567d..810d661 100644 --- a/mkdocs.yaml +++ b/mkdocs.yaml @@ -8,6 +8,9 @@ repo_url: https://github.com/OriolFilter/Elphelt theme: readthedocs markdown_extensions: + - toc: + permalink: "" + baselevel: 3 # - pymdownx.arithmatex # - pymdownx.b64 # - pymdownx.betterem @@ -25,7 +28,7 @@ markdown_extensions: # - pymdownx.highlight # - pymdownx.inlinehilite # - pymdownx.keys - - pymdownx.magiclink + - pymdownx.magiclink: [] # - pymdownx.mark # - pymdownx.pathconverter # - pymdownx.progressbar