diff --git a/docs/Oki/Safejumps/Corner/Corner_Bridal/IAD_jD_YRC/Mixups/README.md b/docs/Oki/Safejumps/Corner/Corner_Bridal/IAD_jD_YRC/Mixups/README.md new file mode 100644 index 0000000..bb7df6d --- /dev/null +++ b/docs/Oki/Safejumps/Corner/Corner_Bridal/IAD_jD_YRC/Mixups/README.md @@ -0,0 +1,58 @@ + +# Regarding j.S / j.D YRC + +You want to do j.S as a way to condition the opponent/continue your pressure/bait stuff. + +j.S is NOT a mixup. + +If the opponent is consistently blocking j.S, you can proceed with the j.D YRC. + +In order to have a mixup after j.D YRC we need the opponent to block standing. + +Once the opponent blocks j.D YRC standing, it opens for fuzzy setups. + +## pending to sort. + +### Crouching opponent + +6P/delayed 2D mixups + +### Standing opponent + +``` +IAD j.Toss |> 2K # Mid Low + +IAD j.S > j.Toss |> 2K # High Low + +IAD j.K > j.S > j.Toss |> 2K # High High Mid Low + +IAD j.K > j.S > j.H # High High High -> if any of them connects, on landing we can c.S > Toss for combo + +IAD j.K > j.S > j.Toss |> 2K # High High Mid Low + +IAD j.K > j.S > j.Toss |> j9.S (fshiki) > YRC # High High Mid High -> Doesn't lead to anything (**unless we YRC**) + +IAD j.K > j.S > j.Toss |> j9.S (fshiki) > YRC # High High Mid High -> Doesn't lead to anything (**unless we YRC**) + +IAD j.K > j.S > j.Toss |> j9.S (fshiki) > j.H # High High Mid High +``` + +Don't work: + +``` +IAD j.S > j.Toss |> j9.S (fshiki won't connect/work) + +IAD j.K > j.S > j.Toss |> j9.S (fshiki won't connect/work) + +IAD j.K > j.S > j.Toss |> j9.P > YRC (cannot combo into berry explosion) +``` + + +!!! note + + j.Toss can lead either to high/low with 6P/2D on landing (2K in case of going for the "fast" low, 2D for the delayed/late one). + + j.Toss can lead to fshiki when the timer is less to 1 second. + + j.K > Toss is not real. + diff --git a/docs/Oki/Safejumps/Corner/Corner_Bridal/IAD_jD_YRC/Mixups.md b/docs/Oki/Safejumps/Corner/Corner_Bridal/IAD_jD_YRC/Mixups/fShiki.md similarity index 56% rename from docs/Oki/Safejumps/Corner/Corner_Bridal/IAD_jD_YRC/Mixups.md rename to docs/Oki/Safejumps/Corner/Corner_Bridal/IAD_jD_YRC/Mixups/fShiki.md index 6e9555c..3e4aad9 100644 --- a/docs/Oki/Safejumps/Corner/Corner_Bridal/IAD_jD_YRC/Mixups.md +++ b/docs/Oki/Safejumps/Corner/Corner_Bridal/IAD_jD_YRC/Mixups/fShiki.md @@ -1,64 +1,7 @@ - -# Regarding j.S / j.D YRC - -You want to do j.S as a way to condition the opponent/continue your pressure/bait stuff. - -j.S is NOT a mixup. - -If the opponent is consistently blocking j.S, you can proceed with the j.D YRC. - -In order to have a mixup after j.D YRC we need the opponent to block standing. - -Once the opponent blocks j.D YRC standing, it opens for fuzzy setups. - -## pending to sort. - -### Crouching opponent - -6P/delayed 2D mixups - -### Standing opponent - -``` -IAD j.Toss |> 2K # Mid Low - -IAD j.S > j.Toss |> 2K # High Low - -IAD j.K > j.S > j.Toss |> 2K # High High Mid Low - -IAD j.K > j.S > j.H # High High High -> if any of them connects, on landing we can c.S > Toss for combo - -IAD j.K > j.S > j.Toss |> 2K # High High Mid Low - -IAD j.K > j.S > j.Toss |> j9.S (fshiki) > YRC # High High Mid High -> Doesn't lead to anything (**unless we YRC**) - -IAD j.K > j.S > j.Toss |> j9.S (fshiki) > YRC # High High Mid High -> Doesn't lead to anything (**unless we YRC**) - -IAD j.K > j.S > j.Toss |> j9.S (fshiki) > j.H # High High Mid High -``` - -Don't work: - -``` -IAD j.S > j.Toss |> j9.S (fshiki won't connect/work) - -IAD j.K > j.S > j.Toss |> j9.S (fshiki won't connect/work) - -IAD j.K > j.S > j.Toss |> j9.P > YRC (cannot combo into berry explosion) -``` +# fShiki -!!! note - - j.Toss can lead either to high/low with 6P/2D on landing (2K in case of going for the "fast" low, 2D for the delayed/late one). - - j.Toss can lead to fshiki when the timer is less to 1 second. - - j.K > Toss is not real. - - - -TODO (sorting/all characters) +TODO (sorting/doing all characters) | Character | f-shiki j.Toss > j.S RRC (75% meter) | f-shiki j.Toss > j.S > j.H comboes | j.Toss > j.S > j.H (hit) fshiki | | |----------------------------------------|--------------------------------------|------------------------------------|---------------------------------|--------------------------|