--- gitea: none include_toc: true --- ## Neutral ## Additional Notes ### Discord discussions https://discord.com/channels/121387821977042945/121388126550753280/1048054797850382469 https://discord.com/channels/121387821977042945/121710360901189633/457933377392214016 https://discord.com/channels/121387821977042945/121710360901189633/457938988234309632 https://youtu.be/lPNuPcleSaM ### GGXrd - Punishing Slayer's Forward Dash https://www.youtube.com/watch?v=utzVPJ1y54Y&list=WL&index=14&ab_channel=daymendou ### Countering Slayer Doc https://docs.google.com/document/d/1o3SNvmfR8htfzJLMqsyEV5PZsRCgzjP9DYD7Wm3z2fg/edit#heading=h.raxcklmmg5dl ### Dealing with buttons #### Under Pressure Options after UP: - It's late - Throw/Bite reset - DoT ##### Under Pressure > It's Late - Move is throw invulnerable - On hit Slayer gets no real reward other than a reset (unless has meter) - On CH you die. Without IB c.S Trades 2P Wins Loekkson said that on jump FD it could enable instant overhead. ##### Under Pressure > DoT - Invulnerable starter super that hits frame 0 (therefore you need to hold 4 _block_ before the super animation occurs). - Don't need FD to be blocked in the air. - Superjump > FD dodges it. - Late Superjump > FD blocks it and allows for landing into CH punish. ##### Under Pressure > Bite/Throw - On hit Slayer gets no real reward other than a reset (unless has meter), with bite **you need to mash out of stagger tho!**. ##### Under Pressure > 2K - Low, hits at frame 8 Without IB c.S Trades 2P Wins On IB c.S Trades 2P Wins 5K Wins 2D Wins (very tight, 1 frame late trades, 2 frame late loses) ##### Under Pressure > BDC ? \>:( # Oki https://youtu.be/cZz4lCcxC9c?t=3783 ## Crossup OS https://discord.com/channels/121387821977042945/121387821977042945/1236328918839984281 https://discord.com/channels/121387821977042945/121387821977042945/1236330888501923962 ## Deffense Jump/backdash seems to be the main options?? https://www.twitch.tv/videos/2135654058?t=02h26m17s BrandonTheAsian9000:no blocking BrandonTheAsian9000:backdash beats meaty low and high BrandonTheAsian9000:jump beats crossup and grab BrandonTheAsian9000:that way, you can still rps without being in counterhit state BrandonTheAsian9000:and you think about 2 options instead of 4