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Neutral Zweihander > K
-
The move can be airthrown.
-
Ran under then airthrown (beware of
RC > aridash
). -
Sometimes can be hit by moves such Elp 6H, yet beware of
RC > MF
or whatever button that will hit you out of 6H. Also, if done too close it can whiff. If done too far can trade.