{
  "difficulty_settings":
  {
    "recipe_difficulty": 0,
    "technology_difficulty": 0,
    "technology_price_multiplier": 1,
    "research_queue_setting": "after-victory"
  },
  "pollution":
  {
    "enabled": true,
    "_comment_min_to_diffuse_1": "these are values for 60 ticks (1 simulated second)",
    "_comment_min_to_diffuse_2": "amount that is diffused to neighboring chunk",
    "diffusion_ratio": 0.02,
    "min_to_diffuse": 15,
    "ageing": 1,
    "expected_max_per_chunk": 150,
    "min_to_show_per_chunk": 50,
    "min_pollution_to_damage_trees": 60,
    "pollution_with_max_forest_damage": 150,
    "pollution_per_tree_damage": 50,
    "pollution_restored_per_tree_damage": 10,
    "max_pollution_to_restore_trees": 20,
    "enemy_attack_pollution_consumption_modifier": 1
  },
  "enemy_evolution":
  {
    "enabled": true,
    "time_factor": 0.000004,
    "destroy_factor": 0.002,
    "pollution_factor": 0.0000009
  },
  "enemy_expansion":
  {
    "enabled": true,
    "min_base_spacing": 3,
    "max_expansion_distance": 7,
    "friendly_base_influence_radius": 2,
    "enemy_building_influence_radius": 2,
    "building_coefficient": 0.1,
    "other_base_coefficient": 2.0,
    "neighbouring_chunk_coefficient": 0.5,
    "neighbouring_base_chunk_coefficient": 0.4,
    "max_colliding_tiles_coefficient": 0.9,
    "settler_group_min_size": 5,
    "settler_group_max_size": 20,
    "min_expansion_cooldown": 14400,
    "max_expansion_cooldown": 216000
  },
  "unit_group":
  {
    "min_group_gathering_time": 3600,
    "max_group_gathering_time": 36000,
    "max_wait_time_for_late_members": 7200,
    "max_group_radius": 30.0,
    "min_group_radius": 5.0,
    "max_member_speedup_when_behind": 1.4,
    "max_member_slowdown_when_ahead": 0.6,
    "max_group_slowdown_factor": 0.3,
    "max_group_member_fallback_factor": 3,
    "member_disown_distance": 10,
    "tick_tolerance_when_member_arrives": 60,
    "max_gathering_unit_groups": 30,
    "max_unit_group_size": 200
  },
  "steering":
  {
    "default":
    {
      "radius": 1.2,
      "separation_force": 0.005,
      "separation_factor": 1.2,
      "force_unit_fuzzy_goto_behavior": false
    },
    "moving":
    {
      "radius": 3,
      "separation_force": 0.01,
      "separation_factor": 3,
      "force_unit_fuzzy_goto_behavior": false
    }
  },
  "path_finder":
  {
    "fwd2bwd_ratio": 5,
    "goal_pressure_ratio": 2,
    "max_steps_worked_per_tick": 100,
    "max_work_done_per_tick": 8000,
    "use_path_cache": true,
    "short_cache_size": 5,
    "long_cache_size": 25,
    "short_cache_min_cacheable_distance": 10,
    "short_cache_min_algo_steps_to_cache": 50,
    "long_cache_min_cacheable_distance": 30,
    "cache_max_connect_to_cache_steps_multiplier": 100,
    "cache_accept_path_start_distance_ratio": 0.2,
    "cache_accept_path_end_distance_ratio": 0.15,
    "negative_cache_accept_path_start_distance_ratio": 0.3,
    "negative_cache_accept_path_end_distance_ratio": 0.3,
    "cache_path_start_distance_rating_multiplier": 10,
    "cache_path_end_distance_rating_multiplier": 20,
    "stale_enemy_with_same_destination_collision_penalty": 30,
    "ignore_moving_enemy_collision_distance": 5,
    "enemy_with_different_destination_collision_penalty": 30,
    "general_entity_collision_penalty": 10,
    "general_entity_subsequent_collision_penalty": 3,
    "extended_collision_penalty": 3,
    "max_clients_to_accept_any_new_request": 10,
    "max_clients_to_accept_short_new_request": 100,
    "direct_distance_to_consider_short_request": 100,
    "short_request_max_steps": 1000,
    "short_request_ratio": 0.5,
    "min_steps_to_check_path_find_termination": 2000,
    "start_to_goal_cost_multiplier_to_terminate_path_find": 500.0,
    "overload_levels": [0, 100, 500],
    "overload_multipliers": [2, 3, 4],
    "negative_path_cache_delay_interval": 20
  },
  "max_failed_behavior_count": 3
}
