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Moved safejumps into Oki
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OLD UNUSED DEPRECATED STINKY FILE IDK WHAT I EVEN HAVE HERE
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## With **cooked** berry setup
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### vs DPs
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# j.D YRC
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Solves the issue that [#iad-pull-js](./IAD_jPull_jS.md) has, it being "how to deal vs blitz".
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Solves the issue that [#iad-pull-js](IAD_jPull_jS.md) has, it being "how to deal vs blitz".
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Why is j.D YRC "safe" from blitz? YRC has 2 invulnerable frames, since j.D YRC is a projectile, it will hit opponent blitz, and if timed correctly, you won't be rejected because you will be in one of those 2 invulnerable frames from YRC.
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