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Added TOC and minor adjustments
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@ -1,3 +1,7 @@
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---
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gitea: none
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include_toc: true
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---
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## Note
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@ -109,7 +113,7 @@ https://www.dustloop.com/w/GGXRD-R2/Leo_Whitefang#Eisen_Sturm
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The DP
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### S version:
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### S Eisen Sturm
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#### w Shotgun
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@ -166,13 +170,13 @@ You can set yourself in shotgun stance and charge a shot to proceed with the Sho
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[Punish_Eisen_Sturm_S_cS_midscreen.mp4](src/Specials/Eisen_Sturm/Punish_Eisen_Sturm_S_cS_midscreen.mp4)
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##### 2P Rejump
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###### 2P Rejump
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> j.K ~ j.S ~ j.H |> 2P > c.S > j.K > j.S > j.H > j.D > j.236P
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[Punish_Eisen_Sturm_S_2P_rejump_midscreen.mp4](src/Specials/Eisen_Sturm/Punish_Eisen_Sturm_S_2P_rejump_midscreen.mp4)
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### H version:
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### H Eisen Sturm
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#### w Shotgun
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@ -217,7 +221,7 @@ Even more funky than the previous SG.D route, as this one requires Leo to be hit
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[Punish_Eisen_Sturm_H_w_Shotgun_midscreen_demolish_loops.mp4](src/Specials/Eisen_Sturm/Punish_Eisen_Sturm_H_w_Shotgun_midscreen_demolish_loops.mp4)
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###### c.S BnB
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###### c.S non CH antiair BnB
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A lot easier and more consistent at the expense of 30 of damage +/- (comparing with the SG.D route)
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@ -225,6 +229,10 @@ A lot easier and more consistent at the expense of 30 of damage +/- (comparing w
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[Punish_Eisen_Sturm_H_w_Shotgun_cS_midscreen_BnB.mp4](src/Specials/Eisen_Sturm/Punish_Eisen_Sturm_H_w_Shotgun_cS_midscreen_BnB.mp4)
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###### c.S non CH antiair
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Refer to the [Eisen Sturm S c.S non CH antiair routing](#cs-non-ch-antiair).
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###### c.S 2P rejump
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- Better oki and damage compared with the previous route.
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