Punishes/Sol/Ground_Viper

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# Ground Viper
![ground_viper.png](src/ground_viper.png)
![ground_viper_2.png](src/ground_viper_2.png)
## wo Shotgun
### c.S Simple Punish
#### BnB Bridal
The simplest of them all:
> c.S > f.S > 2H > 2D > Bridal
https://youtu.be/w24qFfOwmkc
#### Bridal Ender with IAD j.Pull setup
> 66 dl c.S > f.S > 2D > Bridal
https://youtu.be/3RhHUKq_kRo
!!! Warning "No dash momentum!"
You **need** to not have dash momentum, otherwise when you do the safejump you will fly over Sol.
!!! Note "Dash momentum alternative"
The following route allows for dash momentum, at the expense of loosing 40 damage
> 2PP > c.S > f.S > 2D > Bridal
https://youtu.be/bjk9oE-C59o
### SG.H ender
Leads to a **midscreen** SG.H safe-jump.
> c.S > f.S > 2H > 2D > SG.H
https://youtu.be/WBQFx5BY5sY
### 2D ender
> 2P > c.S > f.S > 2H > 2D
From this one can go for 2D mixups or the safejump.
https://youtu.be/qO-X_Ujt6jA
### Pull Berry
> Pull berry > c.S > f.S > 2H > 2Toss > f.S > *Pickup*
https://youtu.be/0brXJU9b2as (further than right corner)
https://youtu.be/nAYQx8Xbi7Q (closer to right corner)
#### Double berry concept
After tossing `berry > f.S`, cancel into `2H > Pull` followed up on her `2H > Pull` BnB
https://youtu.be/Z-dybLijREw
## w Shotgun
### Remove shotgun into non-shotgun punish
It's not limited to the `2PP` routing, but it's more consistent than going for the `66 dl c.S` due to reduced time.
As well other routes/punishes are possible.
https://youtu.be/RDwu-A8rP-k
### SG.S antiair
Not limited to this routing, but simple overall.
> SG.S > c.S > j.S > jc > j.KSHD
https://youtu.be/UJfnTNRumH8
### Pull berry SG.S antiair
Probably the most damaging punish with shotgun.
> Pull Berry > SG.S antiair > c.S > j.SPS > j.Toss > 6H > SG.S > c.S > j.SPSHD
https://youtu.be/oyldsAQ1I3I
### SG.PPP... > SG.H
The maximum number of `SG.P` we can fill with is 6.
SG.H leads to a safejump.
> SG.PPPPPP > SG.H
https://youtu.be/3zwqxBXfu6c
### SG.S > Bridal
Simple but you need to time SG.S with Sol touching the ground or being close to do so.
> SG.S > Bridal
https://youtu.be/u4OdvjZjrPg

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Ground throw does the exact same damage, and it's easier to perform/less risky.
https://youtu.be/7UGpWWGpIQg
https://youtu.be/7UGpWWGpIQg
### Ground viper
### w Shotgun
#### Pull Berry
- Too technical
- Too finicky
> Toss Berry (hits) > SG.H > IAD j.PSH > 2P > c.S > j.SPSHD
### SG.S > [SG.H]
Simple but you need to time SG.S with Sol touching the ground or being close to do so.
Leads to less damage than [SG.PPP... > SG.H](../Ground_Viper.md#sgppp--sgh).
!!! Error "Bad safejump"
Allows for safejump, but no reward on hitting the opponent.
You can do something similar to `j.S |> f.S > 2H > 2D > Toss` or `j.S |> f.S > 2H > Toss`, but after that the opponent will be able to tech/block.
https://youtu.be/mvIcHmk0FuM
### wo Shotgun
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