4.0 KiB
Table of Contents
- Concepts
- From j.D > Pull
- Others
- set 1 (f.S > 2D > IAD j.H > j.Toss)
- IAD j.H > j.Toss > 2D (low)
- IAD j.H > j.Toss > 6P (slow high)
- IAD j.H > j.Toss > c.S > 2D (delayed low)
- IAD j.H > j.Toss > c.S > 6P (delayed high)
- IAD j.H > j.Toss > j.9S (fast high)
- IAD j.H > j.Toss > SG.D
- IAD j.H > j.Toss > c.S > SG
- Set 2 (f.S > IAD j.Toss)
Possible routings:
-
c.S > j.9P
-
Cooked iad berry toss > j.9S (some
tallchars might allow j.H)
Concepts
Most of the time the situation that we are looking for is:
c.S > 6P?? -> shouldn't be able to combo from
c.S > 2D
Then we can mix it up a bit until we go for the j.9P
as a possible "instant overhead" (not that instant if we go from c.S but w/e)
Note:
Still requires the c.S to be blocked standing.
From j.D > Pull
c.S > Toss > c.S > Smix
https://fireshare.fihome.xyz/w/0c13f913a96be8f225cf9b9479fe9f64
Others
Requires 50% meter.
j.D YRC could be used for similar smixes
pull berry > 66 c.S > f.S > Bridal > RC > IAD j.Toss > c.S > j.9P/2D
j.9S opener
https://fireshare.fihome.xyz/w/31c7a679f1da4a7d66b15c3a8dc4f13c
2D opener
https://fireshare.llb.filter.home/w/d19806ca0cfca62a7d90dbb504141042
set 1 (f.S > 2D > IAD j.H > j.Toss)
IAD j.H > j.Toss > 2D (low)
j.H > j.Toss > 2D is a true blockstring
If they IB j.H > Button they get hit, but they could place a backdash/blitz/reversal, probably it's a 1 frame gap.
If they IB berry they cannot press before 2D becomes active.
Should end in berry shot to avoid having to hitconfirm + on block you have shotgun pulled out
https://fireshare.fihome.xyz/w/fa69f4fa5d5a729a512ce275a943095a
IAD j.H > j.Toss > 6P (slow high)
j.H > j.Toss > 6P is a true blockstring
If they IB j.H > Button they get hit, but they could place a backdash/blitz/reversal, probably it's a 1 frame gap.
If they IB berry they can throw you.
https://fireshare.fihome.xyz/w/cd73543de3864b6fb9f6a4298e78eac8
IAD j.H > j.Toss > c.S > 2D (delayed low)
j.H > j.Toss > c.S > 2D is a true blockstring
It's very much a bit of mix and match.
On block you have shotgun pulled out, yet due to pushback one will be fairly far.
https://fireshare.fihome.xyz/w/1740d3dc4c53d15eafa5028a970ddbcd
IAD j.H > j.Toss > c.S > 6P (delayed high)
6P won't be a true blockstring therefore they can blitz/press
If they IB j.H > Button they get hit, but they could place a backdash/blitz/reversal, probably it's a 1 frame gap.
Can still catch the Berry Explosion like???!
Low profile moves might fuck Elphelt (Scum dipper, Sol Grand Viper, Venom 2D...)
Some Low profile moves, such as Sol 2D won't work, Ky 2D will trade.
https://fireshare.llb.filter.home/w/fa84a2d860ac3b18b424ad904fe04a9f
IAD j.H > j.Toss > j.9S (fast high)
j.H > j.Toss > j.9S is a true blockstring
If they IB j.H > Button they get hit, but they could place a backdash/blitz/reversal, probably it's a 1 frame gap.
If they IB berry j.S won't be an f-shiki.
Pick up with c.S -> 2H re-jump route and decide ender (tho extending more might be hard and inconsistent).
https://fireshare.llb.filter.home/w/fc49896a1c823ab1968dd18c97ee7ea6
IAD j.H > j.Toss > SG.D
https://fireshare.llb.filter.home/w/5c295d5c077f8c5983cb4392fead9e6a
IAD j.H > j.Toss > c.S > SG
Aimed towards setting pressure afterward.
https://fireshare.llb.filter.home/w/a72c89b90c7c12c630176767aea85a33
Set 2 (f.S > IAD j.Toss)
IAD j.Toss > c.S > j.9P (fast high)
j.Toss > c.S > j.9S is a true blockstring
If they IB Berry they can't press before c.S comes out.
If they IB c.S, then j.P won't be an f-shiki.
https://fireshare.llb.filter.home/w/6979d912291b21366c20746e362d1d1e
IAD j.Toss > 2D
j.Toss > c.S > j.9S is a true blockstring
If they IB Berry they can't press before 2D comes out.
https://fireshare.llb.filter.home/w/089b817fc4763655443e910500197ddd
IAD j.Toss > c.S > 2D
j.Toss > c.S > j.9S is a true blockstring
If they IB Berry they can't press before c.S comes out.
https://fireshare.llb.filter.home/w/f443024d1b6b784272807327379da5e1
IAD j.Toss > 6P
SG.H will be throwable
https://fireshare.llb.filter.home/w/e69ea7115335decd6eb39d7a13529c26
IAD j.Toss > c.S > 6P
Some low profiles might slip.
Also very fast horizontal reaching buttons.
IAD j.Toss > c.S > 2D
https://fireshare.llb.filter.home/w/14efd78828cb4495f33e4ab94d8e8d8d