Elphelt/Mu/Millia/README.md

1.9 KiB

Table of Contents

As much as Millia players would like to complain about f.S, the real criminal is Elph 5K.

Remember to not put yourself in pin range.

After Millia 5H beware of possible IAD, you can deal with it by running inside.

2D Pickups

2H>2D>j.PSPS>SPSHD
Annoying to get proper knockdown

2H>2D>j.PSPS>PKSHD
This one might be helpful to do a 2H > Bridal pickup ender

Iron Savior

The move yet is -13 on block, so, if you block, you get to press buttons back.

Contest

You mostly want to hit her feet.

w Shotgun

Both charged and uncharged shotgun can hit Iron Savior at a somewhat hateful distance.

Iron_Savior_SG.H.mp4

Iron_Savior_SG.H_Charged.mp4

Tip:
Uncharged shotgun can be done while crouchingback so if very misstimed you block it.

wo Shotgun

5K can win at the right distance, yet is veeery finiky, skill issue.

Iron_Savior_5K.mp4

At a distance Elp can 6H and get a juicy counterhit.

Iron_Savior_6H.mp4

Punish

Only focused at further range.

Closer range as per the moment "do the needful".

wo Shotgun

No need to IB (but encouraged), since it is very tight (mash 5H, hard).

5H*5

Disclaimer:
5H > Genoverse won't hit! (meaning at peak range)

Iron_Savior_5H.mp4

Forward Roll > H

When at a fair distance, you will need to IB it.

5H*5

With 50% meter we unlock substantial damage/carry.

5H > Genoverse > 66 j.K ~ j.S > j.H |> (2P >) c.S > j.SPSHD > j.236P